Soren Johnson: Why Small Studios and Longer Development Lead to Better Games

Esports

During his address at GDC 2022, Soren Johnson, a prominent figure in the game development industry, shared his compelling vision for crafting superior video games. Johnson passionately argued for the benefits of maintaining a small studio size, asserting that this approach directly correlates with the ability to produce higher quality titles.

His core philosophy, succinctly put, is that “You get better games if you take longer to make games.” This statement encapsulates Johnson’s belief that extended development cycles are crucial for deep iteration, meticulous refinement, and fostering true innovation. In an industry often driven by rapid release schedules, Johnson’s perspective champions a deliberate pace, allowing development teams the time needed to perfect their craft without the immense pressures often associated with larger, more commercially focused operations.

By opting for a compact team, studios can cultivate a more focused environment where creativity can flourish and every detail can be given due attention. This strategic choice, according to Johnson, ultimately enriches the player experience by delivering games that are more polished, engaging, and thoughtfully designed.

Gareth Pemberton
Gareth Pemberton

Gareth Pemberton, 37, a dedicated sports journalist from London. Known for his comprehensive coverage of grassroots football and its connection to the professional game.

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